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#52, #53)
- Track all Firebase listeners via cleanup runnables in AndroidFirebase
- Add removeAllListeners() to FirebaseAPI interface
- Add stop() to GameNetworkHandler, called from GameScreen hide/dispose
- Fix confirmSetup: propagate errors to onError callback instead of
silently calling onSuccess on failure paths
- Update SetupFlowController to pass error callback to confirmSetup
Problem: confirmSetup currently reports success even on some failure paths.
Target file:
Refactor:
Acceptance criteria:
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