diff --git a/src/main/java/View/StockTradingGameApp.java b/src/main/java/View/StockTradingGameApp.java index a2d6543..838df67 100644 --- a/src/main/java/View/StockTradingGameApp.java +++ b/src/main/java/View/StockTradingGameApp.java @@ -1,49 +1,50 @@ package View; -import javafx.application.Application; -import javafx.stage.Stage; import Controller.StockFileHandler; import Model.*; +import javafx.application.Application; +import javafx.stage.Stage; -import java.math.BigDecimal; - +/** + * StockTradingGameApp class. + */ public class StockTradingGameApp extends Application { - private Stage primaryStage; - private Exchange exchange; - private Player player; - private StockFileHandler fileHandler; - - @Override - public void start(Stage primaryStage) { - this.primaryStage = primaryStage; - this.fileHandler = new StockFileHandler(); + private Stage primaryStage; + private Exchange exchange; + private Player player; + private StockFileHandler fileHandler; + + @Override + public void start(Stage primaryStage) { + this.primaryStage = primaryStage; + this.fileHandler = new StockFileHandler(); - primaryStage.setTitle("Stock Trading Game"); - primaryStage.setWidth(1200); - primaryStage.setHeight(800); + primaryStage.setTitle("Stock Trading Game"); + primaryStage.setWidth(1200); + primaryStage.setHeight(800); - showGameSetup(); - primaryStage.show(); - } - - private void showGameSetup() { - GameSetupScene setupScene = new GameSetupScene(this::startGame); - primaryStage.setScene(setupScene.getScene()); - } - - private void startGame(GameSetupScene.StartGameData gameData) { - this.exchange = gameData.exchange; - this.player = new Player(gameData.playerName, gameData.startingCapital); + showGameSetup(); + primaryStage.show(); + } + + private void showGameSetup() { + GameSetupScene setupScene = new GameSetupScene(this::startGame); + primaryStage.setScene(setupScene.getScene()); + } + + private void startGame(GameSetupScene.StartGameData gameData) { + this.exchange = gameData.exchange; + this.player = new Player(gameData.playerName, gameData.startingCapital); - MainGameScene gameScene = new MainGameScene(exchange, player, this::endGame); - primaryStage.setScene(gameScene.getScene()); - } + MainGameScene gameScene = new MainGameScene(exchange, player, this::endGame); + primaryStage.setScene(gameScene.getScene()); + } - private void endGame() { - primaryStage.close(); - } + private void endGame() { + primaryStage.close(); + } - public static void main(String[] args) { - launch(args); - } + public static void main(String[] args) { + launch(args); + } }